The Witcher 3 «Count Reuven's Treasure» | Henckel's House | Quarters | xGamers
Type: Main quest
Reward: 400 ОО
Witcher Geralt of Rivia purposefully goes to his goal-to find Ciri and save Dandelion, who once again got into trouble.
The task "Count Reuven's Treasure" will become available after passing the quest "Broken Flowers", where we are made aware of a bold, but rather stupid adventure Dandelion - robbing the Treasury of a hitherto unknown Sigi Reuven.
After learning where to find this mysterious Sigi Reuven, Geralt goes to the baths, where he is met by a voice (Happen) behind closed doors.
After a brief persuasion, the Witcher is allowed in, but is warned that Rowan is having an important meeting, and if Geralt wants to join him, then it is necessary to change the outfit for a proper steam room.
Following Happen past women who make jokes below the belt, Geralt finally gets to meet Sigi Reuven, who was accompanied by Carlo Varese and the King of Beggars.
This meeting brought new bursts of surprise, because Sigi Reuven was none other than Sigismund Dijkstra, former head of redan intelligence and part-time old, but not a good friend of the Witcher.
One way or another, the task will have to continue. Having explained to the Carlo Varese, who is not familiar with the Witcher, you should get to the point of the conversation…
But at this moment, the bath decided to attack the people of the Whoreson Junior, and a member of the "secret circle" will have to send to the light in some towels unlucky thugs.
Having dealt with the attackers, Geralt will dispel the doubts of Carlo Varese about his role in this attempt, and finally begin a personal conversation with Dijkstra.
The dialogue will allow you to remember the history of Dating the Witcher and the redan spy, as well as their difficult relationship. Dijkstra, from "purely friendly motives" will advise personally to deal with The Whoreson Junior, without involving in this business of people of Carlo Varese .
After exchanging useful information, Dijkstra will also Express his suspicions/assumptions about the future of Dandelion, but will try to get more accurate information, if Geralt will do him a favor.
Following Dijkstra into a secret passage, Geralt finds himself in a dungeon where the former scout's treasures were kept.
As a guard will present a clearly restless Troll, who is very worried about something.
It turns out that the intruders somehow managed to punch a huge hole in the wall, also disarming the Troll, letting into the dungeon evaporation of mold pop, or as the guard put it "Head foozz".
Dijkstra said that he had already sent his men to search for evidence, but the poisonous fumes had left them no chance, so Geralt must go in person, armed with an antidote.
So, having passed into a hole of impressive size, you should immediately begin to use the Witcher's instinct, which will allow you to find the remains of a ruptured pipe, which is located in the immediate vicinity of the epicenter of the explosion.
Also nearby you can find the remains of the lattice.
After an initial search for clues, you should take the antidote and go further, focusing on the marked areas on the map.
Don't forget that the antidote is temporary and be prepared for frequent encounters with level nine Drowner.
Move further along the blue line without turning off the Witcher's sense, which will allow you to find some of the jewels lost by the robbers.
Geralt would find several corpses, one belonging to Dijkstra's man, the other to one of the thieves.
On the way to deal with the Drowner, the Witcher discovers the remains of the bomb, which allows you to identify part of its ingredients - this is Wyvern oil and caramel.
We pass on and through the door out to the river, or rather to the embankment under the St. Gregory's Bridge. It is easy to guess that the known thieves loaded the loot into the boat.
After getting a General idea about the nature of the robbery, you can go to a meeting with Dijkstra.
After discussing the information received, the spy and the Witcher come to the conclusion that the bomb was thrown directly from the steam room into the drains, after draining the water.
Dijkstra will be able to check the list of visitors, but first you need to find traces of crime in one of the pools.
Consistently check the marked areas until you find oil traces in one of the pools, and going around the pool will be found and the detail of the same bomb.
The evidence we find allows us to narrow down the suspects to one-this is Margrave Henckel. But he's been dead for some time, so someone used his name to trick the Manager.
But this is the only significant lead, so we go to the house of Henckel.
When you reach the house marked on the map, use the Aard sign to open the door, which is already short, judging by its external condition.
Using the Witcher's sense of smell, Geralt immediately discovers traces leading to the second floor.
The tracks will eventually lead the spook to a secret door, next to which there will be a note with a hint and a bottle.
This bottle should be placed in a certain place in the wine rack-the cell is marked with the date 1245-1254 and highlighted in red.
Inside the secret room, Geralt finds a letter from Doppler Dudu, in which he warns Ciri that Menge has taken the treasure and captured Dandelion, and advises her to quickly change her abode.
After exploring the room, Geralt goes down to the bottom, where he is again waiting for a meeting – it's Sigismund in the company of Triss.
From further conversation it becomes clear that Dijkstra guesses about the mutual feelings of Geralt and Triss, and wants to achieve their goals in every way to use it.
In this dialogue, Geralt is faced with a choice of what to tell the spy.
The first option will result in the indictment of the witch in a lie.
The second option will also not appease Sigismund.
But one way or another, the Witcher will get some information about where to look for Menge.
IMPORTANT! Your next words will affect the relationship between Geralt and Triss.
Dijkstra will opaquely hint at the tension between the Witcher and the sorceress, which will force you to respond:
- "Triss and I – that’s all in the past" - this will cool the sorceress's feelings, which will be a hindrance if you plan to develop a romantic relationship with her, and not with Yennefer.
- "You're using us" - the use of such an answer Triss will take as a hint that all is not lost.
In the end, Triss will tell you that she is not interested in the former spy's gold, she got involved in this case only with the desire to help Geralt in the search for Ciri and Dandelion. And for further discussion of the plan of action offered to meet at the chapel of the Eternal flame at midnight.
When we meet Triss again (at midnight), it turns out that the sorceress has already thought everything out for us. The essence of her plan was a rather dangerous adventure – they had to play a scene where Geralt allegedly leads Menge most wanted sorceress Novigrad.
The plan, frankly, is not perfect, because even if you do not plan a romantic relationship with Triss, it will be very difficult to pretend to be an insensitive Witcher when there is danger for the sorceress.
IMPORTANT! Further choice carries consequences!
So, having reached the barracks where Menge is hiding, the Witcher and sorceress, shackled, meets the guards, who are extremely unfriendly to the "captive" - one of the guard’s dare to raise a hand on Triss, your actions:
- "Wanna talk to Menge" - ignoring the blow will allow you to continue the conversation.
In order to meet the leader, Geralt must continue to ignore the danger to Triss.
The only way to get to Menge is to let the sorceress handle herself, even Axii will not help in the dialogues.
Triss will be tortured...but if you choose this option, then follow through.
Menge is not so simple, and you should choose your words carefully.
- If you stick to the first answers, you can find out the location of Dijkstra's gold, using the phrase " I'm looking for a certain Treasury...»;
- If you ask about the fate of Dandelion, Menge will tell you that he has prepared for him an exemplary execution. At this point, the screams from the torture room will stop. Wanting to know the reason, Menge will fall at the hands of Triss, who will be furious at the ordeal she has endured.
- If you bring Menge ourselves, it will only kill all, to find a letter from one Yamurlak (and several books) and burn the barracks.
- "Hands off" - you will ignore Triss requests not to pay attention to the behavior of the guards. There will be a fight, where you have to kill the insolent and Menge himself. Digging in his study also reveals a letter from a certain Yamurlak and books (they are important).
All that remains is to get out of the barracks, but only to meet the man sent by Dijkstra.
Final choice and ambush
Once in port, Dijkstra will start a serious conversation, the nature of which depends on your choice when meeting with Menge and his people:
1. If you found out the location of the Treasury, the former redan spy will be sincerely happy and the Witcher will be awarded later.
2. If you know where to look for Dandelion, the quest will be completed – as a reward, Geralt will receive 90 crowns;
3. If you find a letter from Yamurlak, then Dijkstra will indicate where to meet him.
After a conversation with a former spy, Geralt goes to the altar of Eternal Fire, where he should put the "Sacred book of Caleb Menge" in a secret place, which is a message with a desire to meet the mysterious Yamurlak.
The meeting is scheduled for the Eastern edge of the village, in a small house at midnight.
But at the specified time, Geralt meets not an informant, but Triss, who was sent again by Dijkstra to help the Witcher. And for good reason!
Yamurlak was surprised when he arrived at the meeting, but he tried to be as bold as possible, and given Triss condition, it was a huge mistake on his part.
Triss will apply a painful spell to him, and you should not stop the sorceress by asking her to soften her rage. Trust Triss and Yamurlak will tell you everything that you need. It remains only to choose what to do with an already unnecessary informant-kill or pardon.
Before parting, Triss will ask Geralt to visit her to resolve an important matter, and then use the portal.
So, at the end of the quest, it becomes clear that to save Dandelion will need the help of Doppler, who will have to play a live Menge. But where's the tune? This is to be found out later, after talking with Priscilla.
This is the end of the task "Count Reuven's Treasure" and begin quests "The Play's the Thingand" and "A Matter of Life and Death".
What is the main choice of this quest? Are you ready to doom Triss to torment, so that Dijkstra will receive his treasures and send you 1000 crowns from them? Choose You!