The Witcher 3 Nameless | Freya's Garden | Meeting with Morkvarg
Location: Lofoten/ Freya's Garden
Type: Main quest
Reward: 200 ОО
All quests, where the passage of history is associated with the participation of beautiful sorceresses Yennefer and Triss, always attract attention. They are especially interesting because each of them carries a certain romantic background, for example, an intimate joke in one place, a romantic remark in another, etc. unfortunately, there are not as many such quests as we would like, but maybe they are so valued for this reason.
One of these tasks is the quest "Nameless", which begins at the end of the quest "Missing person", where Yennefer and Geralt begin searching for a Skjall.
As it became known, the Skjall went to the Freya's Garden with the desire to "wash" from the shame (which is not so simple), having dealt with the monstrous, immortal Werewolf - Morkvarg.
Having reached the marked area, the Witcher and the sorceress encounter a closed door, behind which it is seen that the ness monster (obviously, it is Morkvarg) is busy absorbing food, while swearing like the last shoemaker.
After watching this curious scene, follow the signs on the map and climb to the ledge. Go to the house, explore it, and activating the Witcher's sense of smell find the traces that probably left a Skjall.
Move forward, focusing on the trail left and reach the high ritual tree, where everyone who comes must donate their blood as proof of devotion to the gods.
A conversation will begin with Yennefer, in which She will tell the information known to her. As a result, Geralt will go on a search again, leaving the sorceress aside.
Next to the altar at the tree, the Witcher will find traces of the Skjall's blood, after studying which it will be possible to "pick up the trail" again.
Study all the available evidence and move deeper into the grove. As a result, you will get to the very place where at the beginning of the quest the Werewolf scolded.
Be prepared for the attack of three wolves of level 14 by applying the elixir of the beasts on the sword, and use a combination of signs "Quen" and "Igni".
This amount of blood logically suggests that the Skjall was seriously injured, but somehow managed to escape from the pursuer.
As a result, the tracks will lead you to a small building with a closed door. I am guided by the left traces of the monster find a workaround.
Meeting with Morkvarg
The blood will lead Geralt to a small bridge, passing which and going up, will be found lifting mechanism (this will hint to you and the Witcher himself).
Levers on the mechanism allow you to raise/lower the gateway, to do this, you need to raise the Central bar on the device between the levers, that is, when you press the left lever, the Central gateway will open.
IMPORTANT! If you open the right gateway, you can get into the cave and find the key that you will need during the passage of the quest "In Wolf's Clothing"!
After swimming through the opened airlock, you will find yourself next to a house whose door is broken and there are claw marks everywhere.
Inside the building will be found a chain with a bitten off paw in shackles.
! Prepare for battle with Morkvarg, as the start of the study paws will start the cut scene that will go into a battle.
Werewolf 's story will be extremely emotional, but the main thing is that it is impossible to kill him by ordinary means because of the curse imposed on him.
After finding out all the circumstances and the temporary murder of the monster, be sure to collect the loot left from the corpse, since the item "Meat of the Werewolf " will be needed for the quest "In Wolf's Clothing".
It is in this quest that you will learn how to remove the curse, and most importantly whether it is worth it – you can read about the passage of this task in this article.
Follow on to the place where the Skjall's trail ended earlier. The newly found pointer will lead you to the well.
As it turned out, the Skjall was not such a Skjall. Apparently for him, death at the bottom of the well was more preferable than on the teeth of a monster.
Going down into the well, focusing on the bloody tracks, find the body of a young man will not be difficult, it remains to lift it up.
Yennefer, not so much upset by the discovery, wanting to get their way by means of necromancy.
Dissuade the wayward sorceress will not work, it remains only to stand aside and listen to the memories of the Skjall, as the quest "Calm Before the Storm" will begin.